Digital Media Convergence:
Revolutionizing Advertising and New Media
In the phenomenon of
digital media convergence, old and new media are colliding. Rather than
traditional media such as print, radio and television becoming obsolete,
digital technologies are reconfiguring their function and status (Jenkins 2006:
14). In this shift towards digital media platforms, media consumers are no
longer passive media spectators, they have begun to engage themselves in the participatory,
collaborative culture that Web 2.0 has created. For advertisers, digital
convergence is requiring them to “rethink old assumptions about what it means
to consume media” (Jenkins 2006: 18). “The traditional packaging strategy for
audiovisual content – the advertiser funded television channel – has come under
increasing pressure from the growing popularity of online advertising” (Dwyer
2010: 18). Such corporations like Google are rapidly converging audiovisual
material and targeted advertising together with social networking. In the
virtual oasis of digital media convergence, media companies are developing
innovative strategies of amassing audiences in order to flourish and maintain a
profitable consumer media culture (Dwyer 2010: 18).
Digital media
convergence considers the interconnected power relations between media
producers and consumers as they interact in the most unpredictable ways. If the consumers of traditional media forms
such as print, radio and television“…were assumed to be passive, the new
consumers are active..noisy and public” (Jenkins 2006: 18) – 21st
century media consumers are grasping digital media devices such as the Internet
and mobile phone to control the flow of media and interact with other consumers
(Jenkins 2006: 18). Consumers are now becoming the catalysts for “where, when
and how they consume the content they desire” (Deuze 2006: 692). The pervasive
power for consumers to select the media they consume, overrides the tradition
medial flowing in a uni-directional nature: from producers to consumers.
Advertisers have begun to track their audience online, using the digitized
media environment to promote their products and thus, engaging with the
fragmented mainstream audience (Sheehan and Morrison 2009).

In
a recent VISA travel-focused advertisement campaign, audiences can recognise
the convergent “prosumer” where consumers are becoming the producers of their
products. The star of this VISA viral video campaign is YouTube sensation –
Matt Harding. Harding first begun his own viral video, in the series “Where the
hell is Matt?”, where he travelled around the world, recording individuals from
various countries dancing along with him. In this captivating series of
homemade style videos, Harding demonstrates to us how the power of dance
connects communities, countries despite barriers such as language, war
atrocities etc.
"Where the Hell is Matt? 2008" By Matt Harding.
"Where the Hell is Matt? 2008" By Matt Harding.
After gaining more than 43 million views in his 2008 video
“Where the hell is Matt?” VISA took hold of this viral video popularity and
asked Harding to participate in their recent travel-based commercial displaying
how VISA cards helps travels to enjoy their holiday without the worry of
currency exchange issue. Similar to Harding’s own videos, the audience
witnesses him dancing joyfully in iconic locations around the world. VISA’s
campaign reveals how digital media convergence is reconfiguring traditional
forms of media distribution such as television commercials. The converging
roles between media producer and consumer are proving the thrilling success
social media distribution is providing for advertisers and the company.
VISA Viral Ad Campaign for Hassle-Free Currency Exchange, featuring Matt Harding.
VISA Viral Ad Campaign for Hassle-Free Currency Exchange, featuring Matt Harding.
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Example of Advertisements on Google Search Engine
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The eruption of
digital media convergence awakens advertisers to the reality of user-controlled
content. “The ways that people are using media are fragmenting” (Dwyer 2010: 3) in such a way mass media
communication is no longer existence. Instead, advertisers are forced to engage
in conversational media which produce new, niche and one-to-one media
communication platforms (Dwyer 2010).The use of powerhouse search engines like
Google and Yahoo! help advertisers to build and maintain profitable media
cultures (Dwyer 2010: 8). Advertisements along the borders of a user’s search
page are customized according to their previous search history. This form of
targeted advertising and the use of the Internet is an area providing great
economic success. The accumulation of vast amounts of information from one
click of the mouse, shifts from “mass media to the new media of mass conversation”
(Dwyer 2010: 19).
“Where
old and new media collide, where grassroots and corporate media intersect..”
(Jenkins 2006: 2) digital media is conceived. This convergence culture
revolutionises the ways in which advertisers and consumers communicate with one
another. The adaption of the “prosumer” reveals how consumers are beginning to
control the flow of content and what information they receive on a variety of
digital media platforms. The participatory, collaborative culture of Web 2.0 is
redesigning the ways in which advertisement campaigns are constructed and
distributed. Where “old consumers were assumed to be passive, new consumers
are.. migratory..noisy and public” (Jenkins 2010: 18) – they are the mechanisms
for converging digital media and advertising strategies. Nonetheless, the reconfiguration
of advertising and new media will continue to provide endless success in the
future of digital media convergence.
Karvya Kalutarage
Reference List
Karvya Kalutarage
Reference List
Unit
Readings:
- Dwyer, T. (2010). Media Convergence. Berkshire: McGraw Hill. pp. 1-23.
- Jenkins, H. (2006). Convergence Culture: Where Old and New Media Collide. New York: New York University Press. pp. 1-24.
- Spurgeon, C. (2008) Advertising and New Media. Oxon: Routledge. pp.24-45.
Recommended
Readings:
- Sheehan, K. and Morrison, D. (2009) Beyond convergence: Confluence culture and the role of the advertising agency in a changing world. [online]. Available at: http://firstmonday.org/htbin/cgiwrap/bin/ojs/index.php/fm/article/view/2239/2121 [Accessed 27th August 2012].
Additional
Research:
- Deuze, M. (2006). Collaboration, Participation and the Media. New Media and Society. [online] 8(4) pp.691-698. Available at: http://www29.griffith.edu.au/imersd/draper/music2/collaboration_participation_media.pdf [Accessed 30th August 2012].
Electronic
Media:
- Where the Hell is Matt 2008 (2008) (released 20th June 2008). Available from: http://www.youtube.com/watch?v=zlfKdbWwruY&feature=player_embedded [Accessed 28th August 2012]. Standard YouTube License.
- Visa Ad with Matt Harding (2012) (released 3rd December 2008). Available from: http://www.youtube.com/watch?v=TVOsBVDXSzc [Accessed 28th August 2012]. Standard YouTube License.
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